Search results

Issues with native plugin

I continue working on UnitySpeedTree and I have found issues with using native plugin. Some materials are wrongly mapped when camera angle is changing or when sun is moving. Also there are issues with cutting objects rendered by native plugin in some refl

SpeedTree cannot be implemented via native plugin

After contacting Unity support I am getting response about described issues previously posted. The native plugin renders geometry at end of frame when scene is completed. So it is not good idea to use it for rendering trees and grass. Also it is why trees

Starting with native plugin integration

I have started to integrate SpeedTree into Unity engine one week ago. I am trying to integrate it through Unity low-level native plugin interface. Trees are rendered in scene, but with some material mistakes. Grass is rendered randomly, but with a wrong w